Building the Leticia Scene (Hair, Skin, and Physicality)
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This video is another in the series of creating the Leticia Anal scene, but from scratch and on a low budget trying for free. I go over how to make Leticia's hair using the Strand-Based Hair system in Daz Studio. And then, how to modify the skin textures natively in Daz to give her a darker complexion. There is also a discussion about the physical alterations that have to made to the base model's body in Blender to make her look more like the Latonya model. This is then brought back into Daz and saved as a morph preset.
Published by D4rkShepherd
Video Transcription
Dark Shepherd here. This video is going to be about hair because the model that I
used actually had 70s hair. So that was actually a downloaded asset. This hair I
made. And so we're gonna go over how to do that in this video. So it's actually
two strand based hairs. So we're gonna start with a blank model and we're gonna
create a strand based hair. Go over here, create a strand based hair. Create on the
model and we're gonna select the torso and the face. We're gonna do this in two
different parts. So we didn't actually need to zoom in on that one. Do it on this one though.
So we're gonna paint this part of her head. Because this is gonna be like that
bunned poofy thing. I'm not a stylist. So we're gonna distribution. We're gonna change the
thickness of the hair to 0.8 and 0.6. So the base is gonna be 0.8. So it's gonna get
thinner as it goes up. So then we go to styling. So what we're gonna do in
styling is gonna look a little strange. But just watch it. It makes sense. We're gonna
increase the length of the hair by a lot. Then we're going to curl the hair. We're gonna curl
it under. And then we're going to lose the attraction. Now we get to the next part you're
gonna see something in particular. It's sticking up in the center and it looks kind of strange.
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